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61. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Originally by: Goumindong Droping the PG use of HAMS to 10% or more below HMLs would go a long way to fixing it. But really, dont try and claim that the fitting is peachy keen for the short ranged weapons. Yeah, the NH does have troub...
- by J Valkor - at 2007.12.22 00:49:00
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62. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Edited by: J Valkor on 21/12/2007 08:19:14 Originally by: Silence Duegood Edited by: Silence Duegood on 21/12/2007 07:00:54 Originally by: J Valkor Edited by: J Valkor on 21/12/2007 06:45:52 Originally by: Gypsio...
- by J Valkor - at 2007.12.21 08:14:00
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63. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Originally by: Gypsio III The Nighthawk is really nothing special. It barely outdamages a Drake, before CS V. Its gimped PG means that it has to fit several PG mods, restricting the number of BCS it can fit. In comparison, a Drake can fit ...
- by J Valkor - at 2007.12.21 06:39:00
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64. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
No. Why should anyone convince you of anything? Fly the game how you like.
- by J Valkor - at 2007.12.20 22:30:00
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65. Eos - replace the drone bay bonus with.... - in Ships and Modules [original thread]
Originally by: Shereza Why? Is the absolution supposed to be a short-range heavy-bombardment ship that fails at that role due to border-line to outright useless bonuses? That is not the role of the Eos, either.
- by J Valkor - at 2007.12.20 21:14:00
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66. Ravens after the torp nerf - in Ships and Modules [original thread]
They do 80% more damage than cruise missiles. What the **** do you want?
- by J Valkor - at 2007.12.20 09:41:00
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67. CCP you ruined Gallente recons - in Ships and Modules [original thread]
Because you want to warp scramble somebody from a longer range than normal? Or has that been nerfed on them? If t1 frigs are killing you I hate to tell you this, but it ain't your ship. Also, if this is a gang game, then why would any of the othe...
- by J Valkor - at 2007.12.19 07:45:00
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68. If the thermal damage was doubled for all laser crystals... - in Ships and Modules [original thread]
Originally by: arbalesttom Hey, Caldari needs a boost first, wait before the more important race to be boosted first No. We really don't. The last patch really solidified this. I mean, ****, you might see Scorpians again.
- by J Valkor - at 2007.12.19 01:46:00
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69. IMAGES : GALLENTE SHIPS POST HOTFIX - in Ships and Modules [original thread]
Originally by: Deviant Pixelus someone get the new nighthawk skin quick ! A. They didn't change the NH. B. The NH as it stands is a awesome. C. The racing stripes are necessary for the agility buff.
- by J Valkor - at 2007.12.18 20:55:00
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70. The Nighthawk. - in Ships and Modules [original thread]
Flexibility. Short range, long range, jammed or not, those missiles will keep on firing.
- by J Valkor - at 2007.12.16 15:53:00
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71. ECM and TDs. A bit odd isnt it? - in Ships and Modules [original thread]
Edited by: J Valkor on 15/12/2007 19:27:51 This game isn't balanced for 1v1 ship combat. Don't use ECM on non-ECM specialized ships.
- by J Valkor - at 2007.12.15 19:27:00
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72. Help with a trinity Arazu setup - in Ships and Modules [original thread]
ECM does not work worth **** on non-ECM ships.
- by J Valkor - at 2007.12.14 19:46:00
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73. Best field command ship. - in Ships and Modules [original thread]
Originally by: Miss KillSome No ships is better then other (except that eos is worst in its class:) ). Eos is a fleet command ship.
- by J Valkor - at 2007.12.13 23:04:00
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74. Best Heavy Launcher DPS ship? - in Ships and Modules [original thread]
Originally by: AnKahn Do the Cerb, NH, and Drake have similar DPS? For me, a Drake and Raven "specialist", if I want tank and less stress on ops I fly a Drake, if I want gank I fly the Raven. At some point in my skill training (after I lev...
- by J Valkor - at 2007.12.11 16:51:00
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75. Best field command ship. - in Ships and Modules [original thread]
Edited by: J Valkor on 10/12/2007 00:51:12 Originally by: Gypsio III Edited by: Gypsio III on 09/12/2007 23:56:41 Nighthawk has two main problems - gimped PG and the fact that it does only slightly more DPS than a Drake, when both...
- by J Valkor - at 2007.12.10 00:51:00
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76. Best field command ship. - in Ships and Modules [original thread]
As has been said before and let me re-iterate: Nighthawk is the most versatile. Longest range, ability to do damage to largest variety of targets, strongest cap warfare immune tank, and FOF's to ignore EW as well. Its consistency is the selling po...
- by J Valkor - at 2007.12.09 16:21:00
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77. Golem vs Rattlesnake for PVE - in Ships and Modules [original thread]
Originally by: Raekone Originally by: Sonreir What about defender missiles? Won't those seriously affect the DPS of the Golem? this Defenders are chance based on Rats. So exactly the same. If a third of your missiles made it...
- by J Valkor - at 2007.12.07 19:37:00
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78. Eos [Trinity] - in Ships and Modules [original thread]
Originally by: Air Scare Dont think anyone is going to be using this "Beast" anymore. Its pretty worthless tbh. (isk wise)Even as a command ship, its warlinks suck even worse now. Still has the worst tank too. Yes. Because the warfar...
- by J Valkor - at 2007.11.30 18:53:00
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79. Balanced combat and EvE. - in Ships and Modules [original thread]
Originally by: General Coochie Originally by: J Valkor A question to any older player that bothers reading the forum: 1. Did people whine when Ravens could no longer double-MWD. Did they say that sort of thing is killing diversity...
- by J Valkor - at 2007.11.28 21:15:00
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80. Eos nerfed hard - in Ships and Modules [original thread]
Holy crap! REALLY?
- by J Valkor - at 2007.11.28 19:40:00
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